TO
Drawing Tools
Drawing Tools
Every tool you need to draw pixel art efficiently.
Blog
Tips, techniques, and stories from the pixel art community. Learn something new or share your own knowledge.
FEATURES
Read the deeper feature posts covering exports, animation, layers, image references, collaboration, and shipping-ready workflows.
TO
Drawing Tools
Every tool you need to draw pixel art efficiently.
LY
Layers
Organize your artwork with stacking layers.
AN
Animation
Create sprite animations with multiple frames.
MR
Mirror & Symmetry
Horizontal, vertical, or both. Perfect for characters and UI elements.
UP
Import PNG
Load existing PNG artwork into the editor as a new layer. Supports 16x16 to 128x128.
PN
Frame Sequence PNG Export
Download individual frames or structured PNG frame sequences using row numbers and frame names from the timeline.
JS
Sprite Sheet and JSON Metadata Export
Build one row-based sprite sheet PNG from animation frames and export JSON metadata with frame order and slice positions.
PM
Projects
Organise your pixel art into your own projects.
RV
Tasks, Review, and Version History
Assign sprite work, move drawings through review, leave feedback, and keep restorable snapshots of every saved version.
GO
Draw anywhere
Same account, same drawings. Pick up where you left off on any device.
Establish a style guide for NPCs that keeps your game world cohesive as the cast grows.
Engine-specific tips for exporting your pixel art so it looks crisp and renders correctly.
A complete roundup of new features in Piktor Studio 2.0 including projects, challenges, and more.
Why pixel art is more popular than ever and what trends are shaping its future.
Piktor now supports 128x128 canvases and three mirror modes for symmetrical drawing.
Create projects, invite team members, and organize drawings together in Piktor Studio.
Draw pixel art on your phone with full touch support, optimized layouts, and gesture controls.
Highlights from last month's pixel art challenges featuring stunning entries from the community.
Real stories from game jam teams who used Piktor to create all their pixel art assets under pressure.